Freelance concept artist and graphic designer looking to create project-defining artwork and visual guides to be further executed on a development team. I love taking on new opportunities to improve, learn, and be guided by other creative minds so that I can better myself and keep creating for future games and movies.
Muus Collective was a fashion-oriented mobile gaming studio that used popular trends in the gaming and fashion world and implemented 2D dressable avatars to encourage creative outfits and accessories.
Providing 3-point character turnarounds for 3D artists to have a consistent modeling guide. Creating splash art for marketing purposes and for graphics on the project's website.